Lip sync
I’ve looked through several lipsync videos and tutorials and I’m highlighting some research related to that. All my technical notes are on my small journal. However, I had to decide whether I was going to animate the beak in order for it to say every word or if I was just going to open and close it. I took the second option (even though I didn’t start the animation that’s my plan). A helpful video:
I also did a lot of research on mouth shapes and understanding lip sync. In the end, I concluded that I would be safer with just opening and closing the beak of my puppet.
Eye movement and blinking
Since the mouth won’t move a lot I thought that giving blinking to my character would help her be more life like. I researched and there are several types of blinking and took some notes:
- Normal blinking – 2 frames to go down (close the eye) 1 hold frame, 3 frames to open the eye again. Apparently, we are slower opening our eyes than closing them.
- Fast blinking – 2 frames down, 3 up (usually used when staring at something)
- Long blink – 3 frames to close, 1 frame to hold, 4 frames to open – used when thinking (slow)
- Flirty blinking (fast blink) – 1 almost closed, 2 to open
With this, I can really give life to my puppet. I now have to think of a better eye mechanism.
Regarding eye movement, I took some notes on
- changing eye direction: no more than 3 frames, eye movements are really fast
- When talking with someone: Eye moves from left to right ( just one frame)
- When looking around: eye makes a triangular shape – 1 left, 1 down, 1 up.
That is my research so far regarding these aspects and I am saving all the video and websites links on a word document so I can evidence my research.
2 thoughts on “FMP – Lip sync and eye blinking (animation)”
Great research Maria, looks easy when we seat back home and watch it on Tv or video… crazy work… but lovely and engaging…